This game was the sequal to Pot Hole Pete which was our first game.
The aim being to rescue Pete`s Dad who was locked up by the evil meanies.
Our second platform game similar to JetSet Willy which we liked.
The level layout was such that you had to go in and out of different screens to get to
some areas. This made the game far more challenging and fun.
Some of the effects in this game were created using the pattern name table
in the graphics memory, this table became very useful as we began to
experiment (we were able to get smooth scrolling using it).

Son Of Pete was Programmed by Antony Butterfield and helped (a little) by me.

Screen shots taken running game on a real MTX.