This was the first platform game written by Chris for Megastar. This game was almost
overlooked by me because it was included on a cassette containing Qogo2.
The aim of Zarkos was to collect all the pieces of a ship which were dotted around
the levels. When all the pieces were collected you had to get to the ship and it would
lift-off taking you back home. This was a large game and took quite a while for me
to complete ( I did have the cheat version to help!).

Escape from Zarkos was programmed by Chris Sawyer. .

Click here to view the full map that Chris made which I have scanned in and tried to clean up a bit. Click on the 'back' arrow to return here.